Oct 10, 2008, 12:26 AM // 00:26
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#1
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Frost Gate Guardian
Join Date: Jan 2008
Location: Under a rock
Guild: The Golden Dragoons [Dark]
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-11 degen?
Hey, I was just wondering (came to my mind while bored thinking of builds)... if you used Seeping Wound elite skill on someone, with bleeding and poison, does that give him -11 pips of health degeneration? (3 from bleeding, 4 from poison and 4 from Seeping Wound)
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Oct 10, 2008, 12:32 AM // 00:32
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#2
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Jungle Guide
Join Date: Oct 2008
Location: There
Guild: [ToA]
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Degen caps at -10.If the person has regen though(say they have 3+ regen and you have 13 degen on them) they will still get max degen.
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Oct 10, 2008, 12:34 AM // 00:34
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#3
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Frost Gate Guardian
Join Date: Jan 2008
Location: Under a rock
Guild: The Golden Dragoons [Dark]
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Ohh, I wasnt sure because you can have more than 10 pips of regeneration, so I didnt know if it was the same for degen. Thanks ^^
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Oct 10, 2008, 12:44 AM // 00:44
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#4
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Jungle Guide
Join Date: Oct 2008
Location: There
Guild: [ToA]
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Actually you cant have over 10 pips of regen...its the same thing as the degen..if you get degen then the extra regen kicks in,but you cant have more then 10+ regen active at one time.
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Oct 10, 2008, 12:50 AM // 00:50
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#5
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Krytan Explorer
Join Date: Oct 2007
Location: Riding the spiral
Profession: W/
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Technically, yes, they'll have 11, but only 10 will affect them. As Wind said, if they had 3 regen, and you put 13 degen on them, the leftover 3 degen would counter the 3 regen and they'd still have 10 degen affecting them.
Aaand.. Speaking of Seeping Wound, I was toying around with it recently for a semi-decent sin build. Used Seeping Wound, Mark of Instability, Critical Eye, Black Spider Strike, Twisting Fangs, Falling Lotus Strike, Blades of Steel, and Malicious Strike. Woulda used the [Skill] thing, but forum seems screwy about skills right now.
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Oct 10, 2008, 12:58 AM // 00:58
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#6
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Frost Gate Guardian
Join Date: Jan 2008
Location: Under a rock
Guild: The Golden Dragoons [Dark]
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Quote:
Originally Posted by Mortal Amongst Mere Gods
Aaand.. Speaking of Seeping Wound, I was toying around with it recently for a semi-decent sin build. Used Seeping Wound, Mark of Instability, Critical Eye, Black Spider Strike, Twisting Fangs, Falling Lotus Strike, Blades of Steel, and Malicious Strike. Woulda used the [Skill] thing, but forum seems screwy about skills right now.
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Thats preatty much the build I was thinking of, I guess great minds think alike.
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Oct 10, 2008, 01:38 AM // 01:38
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#7
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Jungle Guide
Join Date: Jul 2008
Location: みやき町
Profession: Mo/A
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Quote:
Originally Posted by SirNazron
Thats preatty much the build I was thinking of, I guess great minds think alike.
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But you have no form of SH, so under circumstances, casters CAN kill the before he reaches strike distance.(also, Mark lasts only for 20seconds, so I'd add a running/shadowstep if i were you)
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Oct 10, 2008, 06:02 AM // 06:02
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#8
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Furnace Stoker
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Seeping Wound only procs once per condition, but if you have a high spec in it then yes 4, but it's not like if you have both it gives you 2+2.
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